WHAT I DO

RESEARCH & ANALYSIS

Audience segmentation. Market research. Competitor analysis. Product strategy.

BRANDING & IDENTITY

Brand conception and evolution. Logo and visual identity creation.

MARKETING

Go to market campaigns. Franchise building. Content management.

DIGITAL

User acquisition and retention. PC, console, mobile and web analytics. Advertising.

CREATIVE DIRECTION 

Setting quality and tone for video, statics and copy across large-scale campaigns.

LEADERSHIP

Team growth and ops. People and stakeholder management.

ABOUT ME

WHO AM I?

Creative games publishing all-rounder with a passion and expertise in Brand. Lauding 10 years experience in the industry from indie to AAA, across a multitude of genres, platforms and monetisation models.

Values a dev-focused approach, distilling the core essence of titles in order to craft the most authentic brand strategy experience for players. Proven track record of devising and delivering global campaigns, acting as the connective tissue between key stakeholders, teams and agencies.

Wields a strong creative direction skillset, with high stats in art and writing. An emotionally intelligent team leader and mentor with the ability to communicate ideas clearly and influence across all levels.

GIVING BACK

The games industry is great because of the people within it, so I do my best to help it grow through mentorship and other programmes:    

AWARDS

  • WIM Creative Marketer highly commended 2023
  • MCV WIG Comms Impact 2020
  • Game Dev Heroes: Marketing & Community 2018
  • MCV 30 Under 30 2017
  • MCV 30 Under 30

    Game Dev Heroes Winner

    EDUCATION

    2013-2014

    UNIVERSITY FOR THE CREATIVE ARTS

    MBA CREATIVE INDUSTRY MANAGEMENT

    People management. Finance. Marketing. Operations management.

    2011-2012

    BRUNEL UNIVERSITY

    MA GAME DESIGN & THEORY

    Practical and theoretical study of game design.

    2006-2010

    SYRACUSE UNIVERSITY

    BFA COMMUNICATIONS DESIGN

    Branding and identity. Graphic design. Marketing strategy. Advertising.

    EXPERIENCE

    JULY 2023 - DECEMBER 2023 

    EPIC

    DIRECTOR OF BRAND

    Working to reshape the brand organisation within Epic to support all 1st party titles by reexamining processes, pipelines, team structure and business management. Provided ongoing brand strategy, identity creation, creative direction, messaging/TOV, and consumer insights across the Epic portfolio titles (Fortnite, LEGO Fortnite, Fortnite Festival, Fall Guys) working cross-disciplinarily with international teams. 

    MAY 2020 - July 2023

    MEDIATONIC

    DIRECTOR OF BRAND

    Responsible for the brand identity of Fall Guys marketing, creative and messaging. Focused on maintaining and innovating the brand, owning the touchpoints that players engage with the Fall Guys brand ⁠and driving the expansion of the franchise authentically across all spaces (games, new features, consumer product, entertainment etc) globally.

    Worked alongside studio leadership, devs, product marketing and consumer insights teams to translate the product vision and commercial objectives into a world-class brand strategy to attract new players and engage the existing community. Experiences include but are not limited to the quality and tone of the marketing materials, campaigns, trailers, key visuals and more.

    FEBRUARY 2019 - MAY 2020

    MEDIATONIC

    MARKETING & COMMS MANAGER

    Defined Mediatonic studio brand (and its subsidiaries) strategically and visually, in order to raise company profile during a peak growth period leading up to the studio’s foray into original titles. Created and led the first in-house marketing and creative services teams, and continued to grow and scale it throughout the evolution of Fall Guys. 

    APRIL 2017 - MARCH 2019

    FAILBETTER GAMES

    COMMUNICATIONS DIRECTOR

    Owned all aspects of marketing, brand, PR, social and community across Failbetter’s three IPs: Fallen London, Sunless Sea and Sunless Skies. Heavily focused on product strategy (porting games to new platforms), creative direction for publishing materials, comms and community, content planning, and data analysis. 

    CONTACT ADDRESS

    haley [at] uyrus [dot] com